OneKeyPanel 3020
{
    classname               "kexActor"
    scriptClass             "BP_KeyPanel"
    flags.noMovement        1
    defaultEditorModel      "BP_Addons/models/dyn_key_panel.bin"
    defaultEditorAnim       "BP_Addons/anims/dyn_key_panel_anim.bin"
	health					0
	radius					0
	height					0
	stepHeight				1
	deadHeight				1
	wallRadius				0
	ai.sightRange			0
	ai.loudRange			0
	ai.quietRange			0
	ai.attackRange			0
	ai.leashRadius			0
	ai.sightFOV				0
	ai.attackChance			2
	ai.meleeRange			0
}

ThreeKeyPanel 3021
{
    classname               "kexActor"
    scriptClass             "BP_KeyPanel"
    flags.noMovement        1
    defaultEditorModel      "models/misc_plaque_key01.bin"
    defaultEditorAnim       "anims/misc_plaque_key01_anim.bin"
	health					0
	radius					0
	height					0
	stepHeight				3
	deadHeight				3
	wallRadius				0
	ai.sightRange			0
	ai.loudRange			0
	ai.quietRange			0
	ai.attackRange			0
	ai.leashRadius			0
	ai.sightFOV				0
	ai.attackChance			2
	ai.meleeRange			0
}

LevelPortal 3022
{
    classname               "kexActor"
    scriptClass             "BP_LevelPortal"
    flags.noMovement        1
    defaultEditorModel      "models/dyn_portal02.bin"
    defaultEditorAnim       "_morph"
	health					0
	radius					0
	height					0
	stepHeight				0
	deadHeight				0
	wallRadius				0
	ai.sightRange			0
	ai.loudRange			0
	ai.quietRange			0
	ai.attackRange			0
	ai.leashRadius			0
	ai.sightFOV				0
	ai.attackChance			0
	ai.meleeRange			0
}

PortalGate 3023
{
    classname               "kexActor"
    flags.noMovement        1
    defaultEditorModel      "models/dyn_portal_gate01.bin"
    defaultEditorAnim       "anims/dyn_portal_gate01_anim.bin"
	sleepRange 				0
	health					0
	radius					0
	height					0
	stepHeight				0
	deadHeight				0
	wallRadius				0
	ai.sightRange			0
	ai.loudRange			0
	ai.quietRange			0
	ai.attackRange			0
	ai.leashRadius			0
	ai.sightFOV				0
	ai.attackChance			0
	ai.meleeRange			0
}

KeyPlaque 3024
{
    classname               "kexActor"
    scriptClass             "BP_KeyPlaque"
    flags.noMovement        1
    defaultEditorModel      "models/misc_plaque02.bin"
    defaultEditorAnim       "anims/misc_plaque02_anim.bin"
	sleepRange 				0
	health					0
	radius					0
	height					0
	stepHeight				0
	deadHeight				0
	wallRadius				0
	ai.sightRange			0
	ai.loudRange			0
	ai.quietRange			0
	ai.attackRange			0
	ai.leashRadius			0
	ai.sightFOV				0
	ai.attackChance			0
	ai.meleeRange			0
}

InventoryPickup 3025
{
    classname               "kexActor"
    scriptClass             "BP_PickupInventory"
    defaultEditorModel      "models/ammo_backpack01.bin"
	health					0
	radius					48
	height					96
	stepHeight				389
	deadHeight				389
	wallRadius				0
	ai.sightRange			0
	ai.loudRange			0
	ai.quietRange			0
	ai.attackRange			0
	ai.leashRadius			0
	ai.sightFOV				0
	ai.attackChance			0
	ai.meleeRange			0
}
